![]() taking out a specific enemy, capturing all bases, or allowing a specific ally to survive), you unlock extra Stratagems in the next stage. By performing Feats in previous stages (e.g. The tactical depth of gameplay is at an all-time high too with the introduction of the Stratagem/Feat system. With 50+ characters to play as (divided into story-relevant and peripheral), each with unique styles, special moves and strengths, it has never been more fun to smash through hundreds of petty soldiers with ludicrous weapons. 1000 hack-and-slash system is refined to perfection, with the usual versatile light, power, hyper, special and musou attack combos. Gameplay-wise, there's nothing new in the combat system but the 1 vs. Each victory and defeat means so much more in this format, and the introduction of other characters makes sense. By focusing on the exploits of the likable Sanada clan, everything is seen from a different perspective. ![]() ![]() ![]() I never expected to feel emotionally connected to this game, given that the others tend to introduce characters, let you play as them, and then move on. This may be biased given that I am a fan of Musou/Warriors games, but Spirit of Sanada is comfortably the best entry in the franchise for me, and I am trying to remove myself from my fan status to write this! It is set apart from other entries in the depth of its story and character development. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |